Creative Tech Collective

We build things
that shouldn't exist.

Experimental software. Unconventional games.
Open-source tools built with intention.

Open Source · Experimental Games · Developer Tools · Creative Code · Weird Prototypes · Interactive Art · OSS First · Open Source · Experimental Games · Developer Tools · Creative Code · Weird Prototypes · Interactive Art · OSS First ·
What we make

A paradox in
every commit.

We work across disciplines — united by one rule: it has to be genuinely interesting.

Neon arcade cabinets

Experimental
Games

Games that explore new mechanics, emotions, and ideas. Not meant to be bestsellers — meant to be remembered.

Source code on a screen

Developer
Tools

Utilities, libraries, and CLIs born from our own frustrations. Opinionated, minimal, open-source by default.

Colorful ink in water

Creative
Experiments

Prototypes, generative art, and interactive experiences that live somewhere between a demo and a manifesto.


From the lab

What we're building right now.

Live from GitHub — no case studies, no marketing polish. Just the repos, as they are.

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We don't build things because they're easy.
We build them because they're worth existing.

— The Ferny Paradox collective

Ideas in progress
100%
Independent & ad-free
OSS
First philosophy

Support our work

Keep us
independent.

Everything we build is free and open-source — no paywalls, no ads, no lock-in. If our work has been useful, buying us a coffee keeps the experiments coming.

☕ Buy us a coffee on Ko-fi See what you'd support

Got something
weird to build?

We love collaborators, contributors, and anyone who looks at a blank repo and sees possibility.

Get in touch About us